Learn game art the right way
Professional courses on low-poly modelling, PS1 art and game animation.
Available Courses
1 courseComing Soon
6 plannedPS1 Character Course
Learn the full pipeline for creating authentic PS1-style characters. From block-out to final textured model, this course covers the aesthetic decisions that make the style work.
Low Poly Character Guide
A deep dive into building readable, expressive low-poly characters. Covers topology, UV layouts, hand-painted shading and presentation.
Character Topology Guide
Master edge flow, poles and deformation-ready topology. Build character meshes that animate cleanly and hold up under subdivision.
FPS Animation Course
First-person weapon and rigged-character animation pipeline for shooters. Covers inspects, reloads, recoil and additive layers.
PS1 Environment Course
Build nostalgic PS1-style environments from modular kits. Focus on texel density, vertex colouring and atmospheric composition.
Game Animation Course
Core animation principles tailored for real-time games. Walk cycles, combat sets, state blending and exporting to engine.
Discord username: thomaspotter